Wednesday, March 25, 2020

Week 11

CT-4005 – Week 11 Progress Report
This is the first week of full Online Lectures, this means that we are all working on the Assignment from home and communicating over Discord.
At the current moment the only blocks we have stopping us working on the assignment, is that in the full game we are creating Iain and I (Oli) are waiting on one of our designers to complete the tile sets we will be using to create the levels. But this isn’t too bad as both Iain and I have been working on the Demo Version. We had been waiting for sprites from Andrew for specific drops / pickups (power-ups).
The current planned activities by next week will be Andrew will still be working on Assets for us to use, Blake will be working on buttons for the menu and the Tile set.
Iain will be refining the Systems used within the Demo game we created and I will be working on the Menu / Character Selection / Settings screens.

- Oli

Tuesday, March 10, 2020

Week Nine

Week Nine -

After My Future Plan week, Andrew, Blake and Iain all showed up to lecture and for our meeting, Oliver couldn't attend. But, we have all been working on the group project.

Programming - 
Iain and Oliver have been working on the fundamentals of our game, we got the movement system working and am working on the Menu and the Pickup System. So far, Iain has been working on the Attack system and has made a basic version of the grenade system.


Artwork / Design - 
Blake has finished the sprites for the characters and is working on a logo and some menu design elements.
Andrew has been working on designs for Pickups, these pickups will allow the player to get different weapons to attack the other player in game play; and is in the process of making these designs into sprites.

Monday, January 27, 2020

Week Five

Week Five -

After Christmas Break, Andrew, Blake and Iain all showed up to lecture and for our meeting, I (Oliver) couldn't attend. But, we have all been working on the group project.

Programming - 
Iain and Myself (Oliver) have been working on the Demo of our game, I got the movement system working and am working on the Menu and the Pickup System. So far, Iain has been working on the Attack system and has also created a basic map which we are using free to download textures at the moment, but at a later date, will be swapped out with maps Andrew & Blake will make.


Artwork / Design - 
Blake has been working on character designs and sprite sheets, which are accompanied by mood boards for said characters. The player will be able to choose which character they want to play as.
Andrew has been working on designs for Pickups, these pickups will allow the player to get different weapons to attack the other player in game play.

Tuesday, November 26, 2019

Week Two

Week Two (26/11/2019)

This week we all sat together and created our idea of a 2D shooter for our party game, we have constructed some ideas for this game, and have deconstructed the mechanics within the game so that rapid prototyping can commence.

After learning about different workflow types within lecture, we are all set that we will be using a Scrum workflow to create our game and implement improvements in the design and end product.

Tuesday, November 19, 2019

WeekOne

Week One - 19/11/2019,

This week, we were given the groups, we sat together and decided on the Group Name (Mashup Studios).

We have all looked through the slides together and will be conduction a discussion about what our game will be.